Ropoly
Incremental Game Template screenshot 1

Overview

An incremental game with the full loop already built: collect coin orbs, buy upgrades, unlock zones, prestige with rebirths, and grow a gem-bought perk tree. Monetization, saving, tutorial, and leaderboards are all wired up. Every pacing number lives in a single balance sheet, so you can reskin it into your own theme and publish without touching the logic. Includes a playable example game so you can try exactly what you're buying.

  • Complete earn, upgrade, rebirth loop working out of the box
  • One balance sheet drives the whole economy: orb tiers, upgrade curves, zone gates, perks, with built-in A/B variants
  • 4 barrier-gated zones with warp pads, payout multipliers, and billboards: copy a zone to add more
  • Monetization ready: VIP gamepass and VIP zones, boost products, regional pricing
  • Retention built in: first-join cinematic tutorial, session and global leaderboards, auto-saving ProfileStore data
  • Social boosts: friend boost, group-join reward, favourite prompt
  • Dev tooling: in-Studio chat commands (!sim, !setcoins, !warp) to test balance changes in seconds
  • Clean, strict-typed Luau with a commented Service/Controller architecture that's easy to extend
  • Full Rojo source code included
  • Playable example game: try before you buy